Thoughts i've thrown in an old topic that was talking about faction hits on smart bombing.
(
https://forums.eveonline.com/default.aspx?g=posts&t=428680 )
And we are still waiting for some tweaks here and there about the whole mecanics of Factional Warfare.
I thought we were being listened to :
https://www.reddit.com/r/Eve/comments/3cwj2v/suspect_timers_on_entering_fw_plexes_confirmed/
but we're still waiting.
There're a couple of things to do regarding FW mechanics in my opinion, and that's just 5 points among a whole lot of others that could enhance that type of game in Eve Online.
And I really believe that it would match the whole "new-bro-friendly-focus" era CCP seems to be in this last year by releasing so much content for small-sized ships and low SPed players :
1. 2 factions vs 2 factions :Let FW be a 1v3 space. With this, no more awoxing possible from the other "allied" faction.
Plus, from a RolePlay point of view, alliance would still be possible, as long as you chose to cease fire with a said-corporation of a said-faction. Player relations would "really" matter / diplomacy as well / history / reputation / etcetera...
2. Faction standing hits :While hitting Militia allies in the same fleet, or destroying a wreck with a militia tag on it, or a pod being in that fleet you should not lose FW standing.
Would match point 1. as FCs would allow people getting in their fleets carefully to avoid any kind of "gaming" that rule around.
Like in RL, errors would still occure, that's a good thing !
Another way would consist of raising by an enormous amount the standing bonuses we get from plexing, and even more while DEplexing.
3. SecStatus hits :It's been discussed already, and i think that's a great idea : getting timers on accelaration gate activation.
But i was thinking about something more "radical", i admit it's not well thought yet :
If a neutral chose to come and hunt for a militian he should therefore "suffer" from such a choice one way or the other.
By getting a Faction standing hit ? Why not ? We are fighting for this very faction after all, right ?
Just like one would take a hit by firing upon a Sansha NPC or Blood Raider NPC ?
Limit that in complexes, otherwise it would kill fleet roams Neutral Fleets vs Faction Fleets.
4. Emphasising PvP over Farming complexes :Raise LP earned from KILLS / Lower LP earned by plexes alone.
A lot of what is STILL annoying with farmers is not that they just flee combat with cloacks and WCSs but that they PUSH systems while farming and not taking care at all of the impacts to "true" militians.
They farm as a militia of Faction A in a system of faction B to earn the best possible LP amount, but at the same time, they raise its vulnerability to the point where "true" militians of faction A come to take it over without any "push operation", just jumping onto the occasion.
On the other side, faction B if well aware, has to farm back to stablise it, and that could be a pain to do this specially if there is no fight from the ennemy faction that would have pushed this system in purpose and for an ACTUAL conquest operation.
5. Emphasise the "faction" membership :In order to prettify (?) FW reputation it would be great if, let's say the number of systems earned by Faction A would give bonuses in each and every Faction A systems for all sorts of activity : PvE / Industry / Mining / Taxes / .. ///
Lowered taxes, improved production time, raised missions rewards, loot drop rate raised, spawn rate raised, etc... don't know.
This way we might see some HUBs changing locations, or people engaging even for a month or 2 or 3 in FW just to get bonuses, so what ? That's good ! It's like engaging people for a War we need to win, till we have to fight again !
Bonuses in HS mean more potential engagements in FW, more activity, more fights, more turn-over AND a positive reputation as their destiny would be tied to a whole Faction area.
/discuss ?
Also, if any CSM or CCP guy reads this by any chance, is this possible (for real) that in a near future (for real near) we might see (for real) a FW-Discussion-Group juste like you did for capitals or T3 Dessies ?